As noted previously, working in-browser when creating an App Cloud app is hugely useful as turn-around time is faster and the development tools are much better. While creating our first app we also created a tool called the App Cloud Emulator which further supports in-browser development. Main features include: Displays your application inside the device [...]
Earlier this month we attended the Brightcove App Cloud Developer Kitchen. We were grateful and excited for this opportunity to get hands-on with the platform (currently in private beta), kicked the tires and build an app. In this post I’ll relay our experiences with the platform and show the app we built as well as [...]
The article below has been making the rounds in the blogosphere, but I wanted to post it here as it includes some very poignant lessons on making the decision to deploy native applications built for specific mobile platforms or a web-based application that is deployed across many platforms. This is a decision that comes up [...]
A few months ago, Apple set publishers and content provides on edge when they announced the terms for in-app subscriptions. The primary source of the complaint was a restriction that required publishers to offer subscriptions at the same price – or better – within an iOS app as they might in other channels. Many publishers [...]
I’ve noticed a certain argument pattern that says “if people aren’t doing thing “x” on platform “y” then platform “y” is never going to succeed. For instance since no one’s doing Facebook on their television then television/internet synergy hasn’t happened yet and maybe never will; or paid media on the mobile phone hasn’t taken off [...]
Adobe is one persistent squirrel, trying hard to break the iOS nut. Adobe released the latest version of the AIR SDK recently, and one of the key features is an update to their support for iOS devices. Development on iOS support for AIR slowed to a crawl (stopped dead, actually) when Apple pulled the plug [...]
How to price your application in the App Store is a difficult business problem to solve — but it’s not difficult to figure out that nothing is more attractive than free. Studies have shown that people behave irrationally when confronted with a free option, and will make choices that break an otherwise predictable pricing curve. [...]
So, you want to make an app for an iOS device? Well, you have two choices when creating your app. The first option is a native app written in Object C while the second option would be to build a mobile web app powered by HTML5, CSS3 and whatever javascript framework makes you happy. Here are some reasons why you might want to take another look at an HTML5 web app…
Brightcove isn’t waiting around for Flash to be supported on the iPhone. They’ve recently published an article in the help section of their web site which illustrates how easy it is to build web applications targeted for the iPhone using Brightcove’s Media API, without any server side code. http://help.brightcove.com/developer/samples/iPhone/iPhone-portal.cfm This sample application highlights a couple [...]
Several market trends have been shaping the mobile services we offer at Cantina. The use of consumer technologies in the enterprise is increasing, including everything from Dropbox, social networks, Google apps, and mobile devices. Companies considering the deployment of business applications to the mobile context need to consider bring your own device (BYOD) strategies to [...]